- on: Dec. 2023
- in: CVPR
BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation
@inproceedings{berfscene2024, title = {BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation}, author = {Zhang, Qihang and Xu, Yinghao and Shen, Yujun and Dai, Bo and Zhou, Bolei and Yang, Ceyuan}, booktitle = {CVPR}, year = {2024} }
Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and efficient 3D representation that incorporates an equivariant radiance field with the guidance of a bird's-eye view (BEV) map. Concretely, objects of synthesized 3D scenes could be easily manipulated through steering the corresponding BEV maps. Moreover, by adequately incorporating positional encoding and low-pass filters into the generator, the representation becomes equivariant to the given BEV map. Such equivariance allows us to produce large-scale, even infinite-scale, 3D scenes via synthesizing local scenes and then stitching them with smooth consistency. Extensive experiments on 3D scene datasets demonstrate the effectiveness of our approach. Our project website is at https://zqh0253.github.io/BerfScene/.